WolfQueen's Origins

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Updates and Changes week 22
Started by WolfQueen1896

WolfQueen1896

WolfQueen1896

Owner Member
Joined
30 Mar 2024
Last Seen
21 Nov 2024
Topics
31
Posts
34

Goood morning everyone! (yes, I am going to assume you are waiting until morning to read this)

We had no downtime this week which is an awesome change! things are starting to look up, and I am very much enjoying that. 

It may seem that not that much has been done on our end - but as you will see below, mostly behind-the-scenes work has been the focus of the last week. 

Changes

Monday 27th May

- The Firebrand origins fireball was changed to actually hurt people when it hits - fire is supposed to damage? who knew? Definitely not the Firebrand! (we promise they have been taken back to school and properly informed)

- The Shriekling origin (on the complete opposite end of the spectrum) refused to respect no as an answer when it comes to hurting people. As such, they were also returned to school and were banished from using their sonic blast. Instead, they were taught how to reach further away from themselves to mine and even attack people!

- The Build Competition for spawn was complete, Patchy the Octopus was added to spawn as well as the Nation/Guildhall, Waterfall, water tunnel, coral lake, and Nether Spawn. 

- A staff channel that listed out useful commands for us had been banished to the Archive channel category - this was returned to its rightful place in the staff noticeboard.

- A rule was added to nether and overworld spawn informing people that no more than 2 spawners are allowed to be used for a Mob XP grind farm - the server is struggling with too many entities, and farms like this just lead to increased lag.

Tuesday 28th May

- Hoppers were added to the Nation Hall to allow for players to hand in Natoin Points. 

- Nation Points were added as a reward to certain quests. 

- Simply Swords Trade in Quest was added. This quest allows a player to hand in their Unique weapon and receive the same weapon back with the chance of receiving two slots. This can be re-rolled until the two slots are found. 

- The Sophisticated Backpacks Anvil Upgrade was disabled and added to the item obliterator due to this crashing people when they left an item in the anvil upgrade tab and their backpack would become unusable. 

- Mayve Champion competition was announced. 

- Hopper and noticeboard were added to spawn for Mayve Champion entrees. 

- Nation leaderboard was added to the tab list to the right of the screen. 

- Nation coins were added to some more quests. 

- Jellyfish continue to try crashign the server, therefor they were banished back to the Void. 

Wednesday 29th May

- Nation event ideas were provided. 

- A post was announced for the spawn build competition winners. 

- Staff channels were moved and archived to neaten things up. 

- Revamp discussions were moved to a new thread within staff areas. 

- The bug with Ice melting was tested and found to be because of the Seasons Mod. The ticket players made was updated and they were asked to help test. 

- Nation points and scoreboard were updated. 

- New nations were added. 

- Future lore ideas were discussed... a **Lot**

- New Quest barriers were put up at the Nation Hall to ensure only Nation members can put tokens in.

Thursday 30th May

- Origins were changed

- Creeper Nation Quest was fixed to prevent the angry creepers from hoarding the Nation Points. 

- Active members were added to Nations. 

- Shulker boxes were added to the Admin Shop.

- A bunch of tickets were handled and closed. 

- A deep dark had its chests replaced with Lootr chests. 

- The enchant Enigma Resopnator was disabled. 

- Some origin suggestions were denied/replied to. 

- More origins were changed. 

Friday  31st May

- Nations were added, and Scores were updated. 

- Donation heads at spawn were updated. 

- Donation roles were updated. 

- Quest barriers were set up wrong for a Nation, this was fixed. 

- The Ghosts can now choose if they wish to disappear or not. 

- Players were added to Nations. 

- Pride logo was designed for the server. 

- Nation quests were added

Saturday 1st June

- Pride logo was added to the Discord server

- Members were added to Nations

- XP farm was fixed

- Shopping district had work began on it - the destoryed buildings were removed and zones marked out for shop claim sizes. 

- Nation Quests were added

Sunday 2nd June

- Shops were claimed

- Shop spreadsheet was fixed and updated

- Pathing was designed over the shopping district

- Shop spawn in building was designed. 

- Shop rules were created

- Shops were opened and announced to players.

- PLayers recieved shops

- Many new quests were added

- The Origin Change password was changed. 

- Lore video was released - https://www.youtube.com/watch?v=SbtunzXjOO4&lc=UgxBnTkLSWHq4Ki95t54AaABAg

Other

Tickets

In the last 7 days, we have had 68 tickets opened, 14 of these are still open (we really are sorry if you still have an open ticket, it has been very busy this last week, we are trying to work through them but there is only 5 staff active) 19 of these tikcets were Origin Change requests. 

Discord

In the last seven days, we have had 10.5k messages sent. We have spent a combined total of 78.8 hours in voice chats. 
The three most active channels this week were mc talk with 1.59k messages, Staf Revamp Discussion channel wtih 1.52k messages (I told you a lot of future lore was discussed) and general with 1.18k messages. (Theres 7 staff members and we beat 800 of you in general!? ....... us staff talk too mcuh)

The top three chatters this week were myself (of course... I dread the week someone beats me) with 1.92k messages, @solarizer0 with 1.45k messages and @JenuineJessie with 872 messages. (Take a random guess at which staff members had the most to say about lore things)

WolfQueen1896 · 6 months ago