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Updates and Changes week 21
Started by WolfQueen1896

WolfQueen1896

WolfQueen1896

Owner Member
Joined
30 Mar 2024
Last Seen
21 Nov 2024
Topics
31
Posts
34

Hello, hello hello!

It's certainly been a slow ticking week this week, but I believe (fingers crossed) that it will improve from here on out. I thought the week before was stressful, yeah no say hello to this week instead 😅

Onto our changes and updates for the last week. 

Changes

Monday 20th May

- Mobcaps per player were lowered using the MobFilter mob (this becomes important later on in the week)

- Rewards were added to the Aquatic and Husbandry Quests Tabs. 

- Changed some configs so that treasure maps would work again. 

- Work was begun on re-doing our Nations system

- Asked for more information from our ticket with Bisect. 

- The [REDACTED] Quests rewards were fixed. 

- Unique weapons which are just stupid overpowered were added to the item obliterator. 

Tuesday 21st May

- Some more mods were suggested for the revamp. 

- Spheromancer origin being able to pick up their own arrows was fixed. 

- Work was done on lore integration with players, a spreadsheet was made, and a separate discord was created. 

- The mod Neruina was removed from the server

- The mod Dark Waters was removed from the server

- The mod apugli was removed from the server. 

- A three-minute repeating command to clear any items on the ground was begun. 

Wednesday 22nd May

- The server had a tantrum, @Cirawynn and @mochalit got it back up and running again. 

- The Void Shot enchant was removed. 

- The Brutal Bosses mod was removed

- An island was found and claimed for potential future events. 

- The script for the Gods reacting to the world going poof was worked on. 

- The Nation Revamp was worked on

- The Count Bot and channel were removed. 

Thursday 23rd May

- The ancient horn was added to "unable to be right clicked" part of the Obliterator (as it goes through PVP)

- The Desecrator and Sanguine Bond tridents were added to the item obliterator. 

- Neruina was re-added to the server (so sorry we suspected you were the issue, you are the best, please forgive us)

- Styled Sidebars was added to the server. 

- Server restart was changed from every 6 hours to every 3 hours. This was announced to the discord. 

- Mobcap addon was added to the server

- Flan permissions were fixed

- Lootr chests and Barrels were added to the list of unphasable blocks

- The tree harvester mod was deleted due to the server crashing when a player broke a tree that was too big. 

- The Styled PLayer list was edited to show what we want. 

- A way stone was added to the Nether Spawn. 

- The goat horn quest was fixed

- The Immortality enchant was disabled. 

Friday 24th May

- A bug with Shewolfs Life origin was fixed

- Stone chests were replaced

- Flan bug was tested

- Boss Mobs were killed through commands

- Flan was fixed

- more stone chests were replaced

- The item clear command was stopped

- Music discs were changed to stack to 16 (all vanilla Minecraft ones and the More Music Disc any alphabetically before T)

Saturday 25th May

- Some XP farms with 4 spawners were found, and the owners were asked to remove two of the spawners as entities are the biggest cause of our TPS issues - having 4 spawners all being loaded in for a farm is decreasing the TPS)

- Cobweb Shot was disabled

- Flan mob spawn permissions were fixed

- A spreadsheet was created to calculate Nation points.

- The unban request form in the curse forge page was fixed from uban to unban. 

- A "coin" was created for potential Nation ideas

- the /warp TP arena was built and the command was added for players to get there

Sunday 26th May

- MrFiretanks arena was added to the  /warp tp arenas area

- Another [REDACTED] quest was added 

- The mob filter mod (same as from the first day) was removed as mobs had not been being filtered. 

- Found mobcap filters in the Servercore mod, and lowered them considerably. 

- Changed server difficulty from Hard to Normal 

I watched over the server for about 20 minutes, with 13-15 players, TPS stayed at a steady 20, only a few dips down. 

Other

Tickets

We have had a whopping 74 tickets this week. Currently, 16 of them are still open, 23 of these were Origin change tickets. 

Discord Activity

In the last 7 days, we have had 13.5k messages sent. We have spent a combined total of 93.4 hours in voice chat. 

The three most active channels this week were mc talk with 3.27k messages, general with 2.61k messages, and staff hell with 1.33k messages. 

The top three chatters this last week were myself with 2.12k messages, Slayer with 1.08k messages and Raelig with 671 messages. 

WolfQueen1896 · 6 months ago